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Blockstack: A Global Naming and Storage System Secured by Blockchains.

, , , and . USENIX Annual Technical Conference, page 181-194. USENIX Association, (2016)

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On GPU Pass-Through Performance for Cloud Gaming: Experiments and Analysis., and . NetGames, page 6:1-6:6. IEEE/ACM, (2013)Cloud Gaming: Understanding the Support From Advanced Virtualization and Hardware., , and . IEEE Trans. Circuits Syst. Video Techn., 25 (12): 2026-2037 (2015)Power consumption of virtual machines with network transactions: Measurement and improvements., , and . INFOCOM, page 1051-1059. IEEE, (2014)A Castle of Glass: Leaky IoT Appliances in Modern Smart Homes., , , and . IEEE Wirel. Commun., 25 (6): 32-37 (2018)Bootstrapping Trust in Distributed Systems with Blockchains., , , and . login Usenix Mag., (2016)Live Broadcast With Community Interactions: Bottlenecks and Optimizations., , , , and . IEEE Trans. Multim., 19 (6): 1184-1194 (2017)Cloud gaming: architecture and performance., , , and . IEEE Netw., 27 (4): 1-0 (2013)Performance of Virtual Machines Under Networked Denial of Service Attacks: Experiments and Analysis., and . IEEE Syst. J., 7 (2): 335-345 (2013)On Multiple Virtual NICs in Cloud Computing: Performance Bottleneck and Enhancement., , , , and . IEEE Syst. J., 12 (3): 2417-2427 (2018)Blockstack: A Global Naming and Storage System Secured by Blockchains., , , and . USENIX Annual Technical Conference, page 181-194. USENIX Association, (2016)