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Solving the Rubik's Cube with Approximate Policy Iteration., , , и . ICLR (Poster), OpenReview.net, (2019)Solving the Rubik's Cube Without Human Knowledge., , , и . CoRR, (2018)MANSA: Learning Fast and Slow in Multi-Agent Systems., , , , , , , , , и . CoRR, (2023)Llemma: An Open Language Model For Mathematics., , , , , , , , и . CoRR, (2023)Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning., , , , , , , , , и 24 other автор(ы). CoRR, (2022)Faster Game Solving via Hyperparameter Schedules., , и . CoRR, (2024)Grasper: A Generalist Pursuer for Pursuit-Evasion Problems., , , , , , , и . CoRR, (2024)Game Theoretic Rating in N-player general-sum games with Equilibria., , , , , , , и . CoRR, (2022)Ensemble Value Functions for Efficient Exploration in Multi-Agent Reinforcement Learning., , , , , и . CoRR, (2023)Discovering Multi-Agent Auto-Curricula in Two-Player Zero-Sum Games., , , , , , , и . CoRR, (2021)