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Semantic ontologies for a social network of competencies, , , and . International Conference : The Challenges of Life Long Learning, page 675--680. International Association of Online Engineering, (2009)A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R: An Exploratory Study., , , and . Int. J. Soc. Robotics, 15 (12): 2115-2131 (December 2023)Social Agents for Learning in Virtual Environments., , and . GALA, volume 10056 of Lecture Notes in Computer Science, page 133-143. Springer, (2016)Authenticity in VR and XR Experiences: a Conceptual Framework for Digital Heritage., , , and . GCH, page 21-25. Eurographics Association, (2023)Introduction to the GaLA Conf 2019 Special Issue., , and . Int. J. Serious Games, 6 (3): 3-4 (2019)Alessandro De Gloria: 1955 - 2023., , , , , , , , and . Int. J. Serious Games, (April 2023)Editorial: Robot-Assisted Learning and Education., , , , and . Frontiers Robotics AI, (2020)The effects of mental rotation on computational thinking., , , , , , , and . Comput. Educ., (2019)Designing an Online Dungeons & Dragons Experience for Primary School Children., , and . GALA, volume 12517 of Lecture Notes in Computer Science, page 207-217. Springer, (2020)The Effect of Disposition to Critical Thinking on Playing Serious Games., , , , , , , , and . GALA, volume 11385 of Lecture Notes in Computer Science, page 3-15. Springer, (2018)