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Другие публикации лиц с тем же именем

Computational Discovery in Pure Mathematics.. Computational Discovery of Scientific Knowledge, том 4660 из Lecture Notes in Computer Science, Springer, (2007)Automatic Identification of Mathematical Concepts., , и . ICML, стр. 183-190. Morgan Kaufmann, (2000)Evolving Simple Art-Based Games., и . EvoWorkshops, том 5484 из Lecture Notes in Computer Science, стр. 283-292. Springer, (2009)Danesh: Interactive Tools for Understanding Procedural Content Generators., , , и . IEEE Trans. Games, 14 (3): 329-338 (2022)AAAI 2008 Spring Symposia Reports., , , , , , , , , и 10 other автор(ы). AI Mag., 29 (3): 107-115 (2008)Creativity Versus the Perception of Creativity in Computational Systems.. AAAI Spring Symposium: Creative Intelligent Systems, стр. 14-20. AAAI, (2008)An Application-based Comparison of Automated Theory Formation and Inductive Logic Programming.. Electron. Trans. Artif. Intell., 4 (B): 97-117 (2000)Automated conjecture making in number theory using HR, Otter and Maple.. J. Symb. Comput., 39 (5): 593-615 (2005)Exploring XAI for the Arts: Explaining Latent Space in Generative Music., , , , , , и . CoRR, (2023)Active Divergence with Generative Deep Learning - A Survey and Taxonomy., , , и . ICCC, стр. 227-236. Association for Computational Creativity (ACC), (2021)