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Horde Battle III or How to Dismantle a Swarm

, , and . 2020 IEEE Conference on Games (CoG), page 640-641. Osaka, Japan, IEEE, (2020)
DOI: 10.1109/CoG47356.2020.9231746

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Playing with Dynamic Systems - Battling Swarms in Virtual Reality., , and . EvoApplications, volume 12694 of Lecture Notes in Computer Science, page 309-324. Springer, (2021)Utilizing the Observer/Controller Architecture for a General Game AI. page 74--85. kassel university press, (2021)Horde Battle III or How to Dismantle a Swarm, , and . 2020 IEEE Conference on Games (CoG), page 640-641. Osaka, Japan, IEEE, (2020)Training a Reinforcement Learning Agent based on XCS in a Competitive Snake Environment, and . 2021 IEEE Conference on Games (CoG), page 1-5. (2021)Playing with Dynamic Systems - Battling Swarms in Virtual Reality, , and . Applications of Evolutionary Computation, page 309--324. Cham, Springer International Publishing, (2021)Opening up New Fail-safe Layers in Distributed Vehicle Computer Systems., , and . PECCS, page 236-240. SciTePress, (2018)Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication, , and . 2023 IEEE Conference on Games (CoG), page 1-4. (August 2023)