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Understanding media multiplicities., and . Entertain. Comput., (2018)Interactive Experience, Art and Evaluation., and . Interactive Experience in the Digital Age, Springer, (2014)Investigating Concurrent Speech-based Designs for Information Communication., , and . Audio Mostly Conference, page 4:1-4:8. ACM, (2018)Speech invaders & yak-man: retrogames for speech therapy., , , , and . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, page 24:1. ACM, (2014)Auditory Spectral Summarisation for Audio Signals with Musical Applications., and . ISMIR, page 567-572. International Society for Music Information Retrieval, (2009)Vinfomize: A Framework for Multiple Voice-based Information Communication., , , and . ICISDM, page 143-147. ACM, (2019)Feature Selection Approaches for Optimising Music Emotion Recognition Methods., , , and . CoRR, (2022)Rapid Composition for Networked Devices: HappyBrackets., , , , and . Comput. Music. J., 43 (2-3): 89-108 (2020)Visual feedback of acoustic data for speech therapy: model and design parameters., , , , and . Audio Mostly Conference, page 135-140. ACM, (2012)Music emotion recognition based on segment-level two-stage learning., and . Int. J. Multim. Inf. Retr., 11 (3): 383-394 (2022)