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Using Perceptual Texture Masking for Efficient Image Synthesis., , and . Comput. Graph. Forum, 21 (3): 393-399 (2002)A framework for realistic image synthesis., , , , , , , , , and . SIGGRAPH, page 477-494. ACM, (1997)Iridescent Water Droplets Beyond Mie Scattering., , and . Comput. Graph. Forum, 42 (4): i-x (July 2023)Reconstructing Translucent Objects using Differentiable Rendering., , , , and . SIGGRAPH (Conference Paper Track), page 38:1-38:10. ACM, (2022)Density Estimation Techniques fro Global Illumination.. Cornell University, USA, (1998)Interactive global illumination in dynamic scenes., , , and . ACM Trans. Graph., 21 (3): 537-546 (2002)Gaussian Product Sampling for Rendering Layered Materials., , , and . Comput. Graph. Forum, 39 (1): 420-435 (2020)Fast Global Illumination Including Specular Effects., , and . Rendering Techniques, page 47-58. Springer, (2000)Interactive Rendering using the Render Cache., , and . Rendering Techniques, page 19-30. Springer, (1999)Learning generative models for rendering specular microgeometry., , , , , , , and . ACM Trans. Graph., 38 (6): 225:1-225:14 (2019)