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General Video Game Playing.

, , , , , , , and . Artificial and Computational Intelligence in Games, volume 6 of Dagstuhl Follow-Ups, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2013)

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Evolving human-competitive reusable 2D strip packing heuristics., , and . GECCO (Companion), page 2189-2192. ACM, (2009)Heuristic, meta-heuristic and hyper-heuristic approaches for fresh produce inventory control and shelf space allocation., , and . JORS, 59 (10): 1387-1397 (2008)A Puzzle to Challenge Genetic Programming., , and . EuroGP, volume 2278 of Lecture Notes in Computer Science, page 238-247. Springer, (2002)An adaptive Length chromosome Hyper-Heuristic Genetic Algorithm for a Trainer Scheduling Problem., , and . SEAL, volume 2 of Advances in Natural Computation, page 506-525. World Scientific, (2002)A Tabu Search Hyper-heuristic Approach to the Examination Timetabling Problem at the MARA University of Technology., and . PATAT, volume 3616 of Lecture Notes in Computer Science, page 270-293. Springer, (2004)A Hyper-Heuristic Approach to Strip Packing Problems., , and . PPSN (1), volume 6238 of Lecture Notes in Computer Science, page 465-474. Springer, (2010)Scheduling English Football Fixtures over the Holiday Period Using Hyper-heuristics., , and . PPSN (1), volume 6238 of Lecture Notes in Computer Science, page 496-505. Springer, (2010)A 2-Stage Approach for the Nurse Rostering Problem., , , , and . IEEE Access, (2022)Analytics and machine learning in scheduling and routing research., , and . Int. J. Prod. Res., 61 (1): 1-3 (2023)Evolutionary computation and games., and . IEEE Comput. Intell. Mag., 1 (1): 10-18 (2006)