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WikEye - Using Magic Lenses to Explore Georeferenced Wikipedia Content, , , and . Proc. of 3rd Int. Workshop on Pervasive Mobile Interaction Devices, page 6--10. (2007)Seamless Combination of Shared and Personalized Information Presentation to Groups of Visitors in Active Museums - Research Agenda., , and . LWA, page 8-10. DFKI, (2005)Display blindness: The effect of expectations on attention towards digital signage, , , , , , and . Pervasive Computing, Springer Berlin Heidelberg, (2009)Applications for In-Situ Feedback on Social Network Notifications., and . INTERACT (4), volume 11749 of Lecture Notes in Computer Science, page 626-629. Springer, (2019)FANG: Fast and Efficient Successor-State Generation for Heuristic Optimization on GPUs., , and . ICA3PP (1), volume 11944 of Lecture Notes in Computer Science, page 223-241. Springer, (2019)ReflectiveSigns: Digital Signs That Adapt to Audience Attention., , , and . Pervasive, volume 5538 of Lecture Notes in Computer Science, page 17-24. Springer, (2009)Heuristics for Constructing Bayesian Network Based Geospatial Ontologies., and . OTM Conferences (1), volume 4803 of Lecture Notes in Computer Science, page 953-970. Springer, (2007)Experiences of Supporting Local and Remote Mobile Phone Interaction in Situated Public Display Deployments., , , , , and . Int. J. Mob. Hum. Comput. Interact., 1 (2): 1-21 (2009)Hakoniwa: Enhancing Physical Gamification using Miniature Garden Elements., , , and . MindTrek, page 117-127. ACM, (2021)EyeSense: Towards Information Extraction on Corneal Images., and . UbiComp/ISWC Adjunct, page 980-987. ACM, (2018)