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Wor(l)d-GAN: Towards Natural Language Based PCG in Minecraft, , и . IEEE Transactions on Games, (февраля 2022)11 pages, 10 figures..POLTER: Policy Trajectory Ensemble Regularization for Unsupervised Reinforcement Learning., , , , и . CoRR, (2022)Image Classification on Small Datasets via Masked Feature Mixing., , и . CoRR, (2022)Wor(l)d-GAN: Toward Natural-Language-Based PCG in Minecraft., , и . IEEE Trans. Games, 15 (2): 182-192 (июня 2023)ChimeraMix: Image Classification on Small Datasets via Masked Feature Mixing., , и . IJCAI, стр. 1298-1305. ijcai.org, (2022)Towards Automatic Risk Adaption in Distributional Reinforcement Learning, , , и . Reinforcement Learning for Real Life (RL4RealLife) Workshop in the 38th International Conference on Machine Learning (ICML), (июля 2021)POLTER: Policy Trajectory Ensemble Regularization for Unsupervised Reinforcement Learning, , , , и . Arxiv Preprint, (мая 2022)Contextualize Me - The Case for Context in Reinforcement Learning, , , , , , , , и . Transactions on Machine Learning Research, (июня 2023)TOAD-GAN: A Flexible Framework for Few-Shot Level Generation in Token-Based Games., , и . IEEE Trans. Games, 14 (2): 284-293 (2022)CARL: A Benchmark for Contextual and Adaptive Reinforcement Learning., , , , , , и . CoRR, (2021)