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Exploiting Bounded Rationality in Risk-Based Cyber Camouflage Games.

, , , , , and . GameSec, volume 12513 of Lecture Notes in Computer Science, page 103-124. Springer, (2020)

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Game Theoretic Cyber Deception to Foil Adversarial Network Reconnaissance., , , , , and . Adaptive Autonomous Secure Cyber Systems, Springer, (2020)The FastMap Pipeline for Facility Location Problems., , , , , and . PRIMA, volume 13753 of Lecture Notes in Computer Science, page 417-434. Springer, (2022)Concealing Cyber-Decoys using Two-Sided Feature Deception Games., , , , and . HICSS, page 1-10. ScholarSpace, (2020)Dynamic FastMap: An Efficient Algorithm for Spatiotemporal Embedding of Dynamic Graphs., and . FLAIRS, AAAI Press, (2023)Designing effective masking strategies for cyberdefense through human experimentation and cognitive models., , , , , , and . Comput. Secur., (2022)Multiagent UAV Routing: A Game Theory Analysis With Tight Price of Anarchy Bounds., , and . IEEE Trans Autom. Sci. Eng., 17 (1): 100-116 (2020)General-Sum Cyber Deception Games under Partial Attacker Valuation Information., , , , and . AAMAS, page 2215-2217. International Foundation for Autonomous Agents and Multiagent Systems, (2019)Cyber Camouflage Games for Strategic Deception., , , , , and . GameSec, volume 11836 of Lecture Notes in Computer Science, page 525-541. Springer, (2019)Exploiting Bounded Rationality in Risk-Based Cyber Camouflage Games., , , , , and . GameSec, volume 12513 of Lecture Notes in Computer Science, page 103-124. Springer, (2020)