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Weitere Publikationen von Autoren mit dem selben Namen

The Finite State Trading Game: Developing a Serious Game to Teach the Application of Finite State Machines in a Stock Trading Scenario., , , und . REV, 22, Seite 570-582. Springer, (2017)Exploring Design Principles and Design Features for a Business Game to Teach the Relationship Between Business Models and Business Processes., , , und . HICSS, Seite 1-10. ScholarSpace, (2022)Evaluation Methods for the Effective Assessment of Simulation Games - A Literature Review., , , , und . ICL (1), Volume 916 von Advances in Intelligent Systems and Computing, Seite 626-637. Springer, (2018)Learning by gaming: Improvement of User Experience of a Simulation Game for Teaching the Digital Transformation and its Administration Cockpit., , , , und . EDUCON, Seite 1858-1867. IEEE, (2022)Teaching Methods for Simulation Games: The Example of Learning Business Process Change., , , , , und . EDUCON, Seite 1336-1344. IEEE, (2019)Comparison of Reaction Times of a Visual and a Haptic Cue for Teaching Eco-Driving - An Experiment to Explore the Applicability of a Smartwatch., , , und . ICL (2), Volume 917 von Advances in Intelligent Systems and Computing, Seite 185-196. Springer, (2018)Designing a Business Game to Teach the Relationship Between Business Models and Business Processes., , , , und . Commun. Assoc. Inf. Syst., (2024)Teaching the Digital Transformation of Business Processes: Design of a Simulation Game of Business Process Change., , , , , und . EDUCON, Seite 1262-1271. IEEE, (2021)An IT-Based Learning Approach About Finite State Machines Using the Example of Stock Trading - The Stock Trading Game FSTG., , , und . ICL (2), Volume 545 von Advances in Intelligent Systems and Computing, Seite 590-604. Springer, (2016)Classification of Evaluation Methods for the Effective Assessment of Simulation Games: Results from a Literature Review., , , , und . Int. J. Eng. Pedagog., 9 (1): 19-33 (2019)