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A curriculum of computational thinking as a central idea of information & media literacy., and . WiPSCE, page 20:1-20:6. ACM, (2018)"Help Me Solve It" or "Solve It For Me": Effects of Feedback on Children Building and Programming Robots., , , and . SIGCSE (1), page 401-407. ACM, (2024)Guiding Next-Step Hint Generation Using Automated Tests., , and . ITiCSE (1), page 220-226. ACM, (2021)Effects of Hints on Debugging Scratch Programs: An Empirical Study with Primary School Teachers in Training., , , , and . WiPSCE, page 3:1-3:10. ACM, (2021)Exploring Programming Task Creation of Primary School Teachers in Training., , and . ITiCSE (1), page 471-477. ACM, (2023)Hint Cards for Common Ozobot Robot Issues: Supporting Feedback for Learning Programming in Elementary Schools., , and . SIGCSE (1), page 408-414. ACM, (2024)Motivation, Fachinteresse und Schulleistung in Informatik., and . INFOS, volume P-313 of LNI, page 113-122. Gesellschaft für Informatik, Bonn, (2021)Automatisiertes Feedback für block-basierte Programmiersprachen., , , and . INFOS, volume P-336 of LNI, page 309-318. Gesellschaft für Informatik, Bonn, (2023)Erfahrungsbericht zur Qualifizierungsmaßnahme Informatik als Erweiterungsfach (Lehramt Realschule) in Bayern., , , , , , , , , and 1 other author(s). INFOS, volume P-288 of LNI, page 161-170. Gesellschaft für Informatik, (2019)Common Problems and Effects of Feedback on Fun When Programming Ozobots in Primary School., , , and . WiPSCE, page 5:1-5:10. ACM, (2022)