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Let's play together: Effects of video-game play on intergenerational perceptions among youth and elderly participants.

, , , and . Comput. Hum. Behav., 29 (6): 2303-2311 (2013)

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Let's play together: Effects of video-game play on intergenerational perceptions among youth and elderly participants., , , and . Comput. Hum. Behav., 29 (6): 2303-2311 (2013)Co-creating games through intergenerational design workshops., , , , and . Conference on Designing Interactive Systems, page 368-377. ACM, (2012)Wii As Entertainment and Socialisation Aids for Mental and Social Health of the Elderly, , and . CHI '12 Extended Abstracts on Human Factors in Computing Systems, page 691--702. New York, NY, USA, ACM, (2012)Wii as entertainment and socialisation aids for mental and social health of the elderly., , and . CHI Extended Abstracts, page 691-702. ACM, (2012)