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The interaction space of a multi-device, multi-user music experience., and . NordiCHI, page 504-513. ACM, (2012)The 4C framework: principles of interaction in digital ecosystems., , , and . UbiComp, page 87-97. ACM, (2014)Moving Beyond Weak Identifiers for Proxemic Interaction., and . MoMM, page 18. ACM, (2013)Distributed interaction: a multi-device, multi-user music experience., and . AVI, page 336-339. ACM, (2012)Experimental Investigation of Non-contact 3D Sensors for Marine-growth Cleaning Operations., , , , and . IPAS, page 1-6. IEEE, (2022)The Cognitive Perception of a Multi-room Music System with Spatial Interaction., , , and . OZCHI (LNCS Selection), volume 8433 of Lecture Notes in Computer Science, page 215-236. Springer, (2013)Wireless Smartphone Mirroring in Video Calls., , , and . INTERACT (3), volume 9298 of Lecture Notes in Computer Science, page 410-417. Springer, (2015)Application of GA-BPNN on estimating the flow rate of a centrifugal pump., , , , , and . Eng. Appl. Artif. Intell., (March 2023)Proxemic interaction in a multi-room music system., , , and . OZCHI, page 153-162. ACM, (2013)Estimating Throwing Speed in Handball Using a Wearable Device., , , and . Sensors, 20 (17): 4925 (2020)