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Exploratory Multi-domain Search on Web Data Sources with Liquid Queries., , , , , , , , и . ICWE, том 6757 из Lecture Notes in Computer Science, стр. 363-366. Springer, (2011)Building the Social Graph of the History of European Integration - A Pipeline for Humanist-Machine Interaction in the Digital Humanities., , , , , , , , , и 5 other автор(ы). SocInfo Workshops, том 8359 из Lecture Notes in Computer Science, стр. 86-99. Springer, (2013)HistoGraph - A Visualization Tool for Collaborative Analysis of Networks from Historical Social Multimedia Collections., , , , , , , , и . IV, стр. 241-250. IEEE Computer Society, (2014)A Survey on the Design of Gamified Systems for Energy and Water Sustainability., , , , , , , и . Games, 9 (3): 38 (2018)A Socio-Technical System Based on Gamification Towards Energy Savings., , , , , , , и . PerCom Workshops, стр. 59-64. IEEE Computer Society, (2018)Visualizing and gamifying consumption data for resource saving: challenges, lessons learnt and a research agenda for the future., , , , , , , и . Energy Inform., (2019)Building the social graph of the History of European Integration: A pipeline for the Integration of Human and Machine Computation., , , , , , , , , и 5 other автор(ы). DH, Alliance of Digital Humanities Organizations (ADHO), (2014)SnowWatch: Snow Monitoring through Acquisition and Analysis of User-Generated Content., , , и . CoRR, (2015)A Conceptual Framework for Linked Data Exploration., , , , и . ICWE Workshops, том 7059 из Lecture Notes in Computer Science, стр. 109-118. Springer, (2011)Integrating behavioural change and gamified incentive modelling for stimulating water saving., , , , , и . Environ. Model. Softw., (2018)