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LightGuider: Guiding Interactive Lighting Design using Suggestions, Provenance, and Quality Visualization.

, , , , and . CoRR, (2019)

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Reconstructing Buildings as Textured Low Poly Meshes from Point Clouds and Images., , and . Eurographics (Short Papers), page 17-20. Eurographics Association, (2011)O-snap: Optimization-based snapping for modeling architecture., , , , and . ACM Trans. Graph., 32 (1): 6:1-6:15 (2013)Fast Accurate Soft Shadows with Adaptive Light Source Sampling., , , and . VMV, page 39-46. Eurographics Association, (2012)Fast percentage closer soft shadows using temporal coherence., , , and . I3D, page 79-86. ACM, (2013)A VR-based user study on the effects of vision impairments on recognition distances of escape-route signs in buildings., , , , , and . Vis. Comput., 34 (6-8): 911-923 (2018)Incrementally baked global illumination., , and . I3D, page 4:1-4:10. ACM, (2019)LiteMaker: Interactive Luminaire Development using Progressive Photon Tracing and Multi-Resolution Upsampling., , , and . VMV, page 1-8. Eurographics Association, (2017)Semantic Composition of Language-Integrated Shaders., , , , , and . VISIGRAPP (Selected Papers), volume 550 of Communications in Computer and Information Science, page 45-61. Springer, (2014)LightGuider: Guiding Interactive Lighting Design using Suggestions, Provenance, and Quality Visualization., , , , and . CoRR, (2019)LightGuider: Guiding Interactive Lighting Design using Suggestions, Provenance, and Quality Visualization., , , , and . IEEE Trans. Vis. Comput. Graph., 26 (1): 569-578 (2020)