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Player behaviour metrics for adjusting content in VR games: the case of fear.

, , , , and . CHItaly, page 26:1-26:6. ACM, (2021)

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Player behaviour metrics for adjusting content in VR games: the case of fear., , , , and . CHItaly, page 26:1-26:6. ACM, (2021)Traditional Wisdom and Monte Carlo Tree Search Face-to-Face in the Card Game Scopone., and . IEEE Trans. Games, 10 (3): 317-332 (2018)Within-Project Defect Prediction of Infrastructure-as-Code Using Product and Process Metrics., , , and . IEEE Trans. Software Eng., 48 (6): 2086-2104 (2022)Go Serverless With RADON! A Practical DevOps Experience Report., , , , and . IEEE Softw., 40 (2): 80-89 (March 2023)Singling the odd ones out: a novelty detection approach to find defects in infrastructure-as-code., , , and . MaLTeSQuE@ESEC/SIGSOFT FSE, page 31-36. ACM, (2020)Defuse: A Data Annotator and Model Builder for Software Defect Prediction., , and . ICSME, page 479-483. IEEE, (2022)DevOps and Quality Management in Serverless Computing: The RADON Approach., , , , and . ESOCC Workshops, volume 1360 of Communications in Computer and Information Science, page 155-160. Springer, (2020)RepoMiner: a Language-agnostic Python Framework to Mine Software Repositories for Defect Prediction., , and . CoRR, (2021)"Through the looking-glass ..." An empirical study on blob infrastructure blueprints in the Topology and Orchestration Specification for Cloud Applications., , , , , and . J. Softw. Evol. Process., (April 2024)The Genesy Model for a Blockchain-based Fair Ecosystem of Genomic Data., , , , , and . SDS, page 183-189. IEEE, (2020)