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Virtual Teams and Development: A Language Games Perspective., и . HICSS, стр. 324. IEEE Computer Society, (2008)Framing Innovation Opportunities While Staying Committed to an Organizational Epistemic Stance., , и . Inf. Syst. Res., 27 (2): 302-323 (2016)Interacting on a video-mediated stage: The collaborative construction of an interactional video setting.. Inf. Technol. People, 19 (2): 152-169 (2006)Thinking aloud about confusing code: a qualitative investigation of program comprehension and atoms of confusion., , , и . ESEC/SIGSOFT FSE, стр. 605-616. ACM, (2020)HCI, Natural Science and Design: A Framework for Triangulation Across Disciplines., и . Symposium on Designing Interactive Systems, стр. 223-234. ACM, (1997)Evolution of an Online Forum for Knowledge Management Professionals: A Language Game Analysis., и . J. Comput. Mediat. Commun., (2005)Kiosks, Clubs and Neighborhoods: The Language Games of Online Forums., и . J. Assoc. Inf. Syst., 9 (10): 2 (2008)Monsters, Metaphors, and Machine Learning., и . CHI, стр. 1-17. ACM, (2020)Looking at "Situated" Technology: Differences in Pattern of Interaction Reflect Differences in Context., и . CONTEXT, том 2116 из Lecture Notes in Computer Science, стр. 441-444. Springer, (2001)The Role of Writing in Distributed Collaboration., и . Organ. Sci., 25 (5): 1391-1413 (2014)