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Modeling interaction for image-guided procedures.

, , , and . Medical Imaging: Image-Guided Procedures, volume 5029 of SPIE Proceedings, SPIE, (2003)

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A Mobile Game Controller Adapted to the Gameplay and User's Behavior Using Machine Learning., , , , and . ICEC, volume 9353 of Lecture Notes in Computer Science, page 3-16. Springer, (2015)Foreword to the Special Section on the 2021 Symposium on Virtual and Augmented Reality (SVR 2021)., , and . Comput. Graph., (2022)Evaluating and Customizing User Interaction in an Adaptive Game Controller., , , , , , and . HCI (20), volume 9188 of Lecture Notes in Computer Science, page 315-326. Springer, (2015)Applying Design Thinking for Prototyping a Game Controller., , , , , and . ICEC, volume 11112 of Lecture Notes in Computer Science, page 16-27. Springer, (2018)Investigating Motivational Aspects of Brazilian Elderly to Interact with Digital Games., , , and . HCI (7), volume 9737 of Lecture Notes in Computer Science, page 194-203. Springer, (2016)Designing smooth connections between worlds.. CHI Extended Abstracts, page 1043-1044. ACM, (2004)A mixed path tracing and NeRF approach for optimizing rendering in XR Displays., , , and . SVR, page 123-130. ACM, (2023)Augmented vision for medical applications., , and . SAC, page 1415-1419. ACM, (2008)Modeling and Designing Clinical Sessions with Hybrid Environments in the Metaverse., , , , , , , , and . SVR, page 183-193. ACM, (2023)Focus-based design of mixed reality systems., , , and . TAMODIA, page 59-66. ACM, (2004)