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Study of Neural Networks for Electric Power Load Forecasting.

, , , , and . ISNN (2), volume 3972 of Lecture Notes in Computer Science, page 1277-1283. Springer, (2006)

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A Pen-Based 3D Role Modeling Tool for Children., , and . Trans. Edutainment, (2008)Review of constraints-based motion retargeting techniques in 3D animations., , , and . ICCSE, page 708-711. IEEE, (2016)HetGRec: Heterogeneous Graph Attention Network for Group Recommendation., , and . IEEE Intell. Syst., 38 (1): 9-18 (January 2023)TanCreator: A Tangible Tool for Children to Create Augmented Reality Games., , and . UbiComp/ISWC Adjunct, page 82-85. ACM, (2018)Shape of Music: AR-based Tangible Programming Tool for Music Visualization., , , and . IDC, page 647-651. ACM, (2023)Clas-Maze: An Edutainment Tool Combining Tangible Programming and Living Knowledge., , , and . ICEC, volume 12523 of Lecture Notes in Computer Science, page 353-368. Springer, (2020)MPP3D: Multi-Precision Pointing using the 3rd Dimension., , and . CoRR, (2016)Usability Evaluation of Children Edutainment Software., , and . HCI (10), volume 4559 of Lecture Notes in Computer Science, page 622-630. Springer, (2007)A Story Authoring System for Children., , , , , and . Edutainment, volume 5670 of Lecture Notes in Computer Science, page 228-238. Springer, (2009)A review of human motion synthesis and motion retrieval technology., , , and . ICCSE, page 976-980. IEEE, (2016)