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Gamifying Electronic Negotiation Training - A Mixed Method Study of Students' Motivation, Engagement and Learning.

, , and . ECIS, (2020)

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Decision Problems in Requirements Negotiations - Identifying the Underlying Structures., and . GDN, volume 293 of Lecture Notes in Business Information Processing, page 120-131. Springer, (2017)Requirements Analysis as a Negotiation Process, , and . (2015)Preface to the Focus Theme Section 'Electronic Negotiations'., and . Electron. Mark., 16 (3): 171-172 (2006)Facilitating Business-to-Business Electronic Commerce for Small and Medium-Sized Enterprises., and . EC-Web, volume 1875 of Lecture Notes in Computer Science, page 442-451. Springer, (2000)Gamifying Electronic Negotiation Training - A Mixed Method Study of Students' Motivation, Engagement and Learning., , and . ECIS, (2020)Practices and standards in electronic negotiations.. CE, page 391-398. A. A. Balkema Publishers, (2003)Integration of Behavioral and Analytic Decision Support in Electronic Negotiations., , , , , and . HICSS, page 610-617. IEEE Computer Society, (2012)Individual End-User Training For Information Systems Using Learning Styles., and . UKAIS, page 27. (2014)Negoisst: a negotiation support system for electronic business-to-business negotiations in e-commerce., , and . Data Knowl. Eng., 47 (3): 371-401 (2003)Agility in Information Systems - A Literature Review on Terms and Definitions., and . UKAIS, page 25. (2018)