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Designing Coherent Multimedia Presentations., and . HCI (2), page 434-439. Elsevier, (1993)0-444-89540-X.Web-based characters for universal access: experience with different player technologies.. HCI, page 63-67. Lawrence Erlbaum, (2001)Usage and Recognition of Finger Orientation for Multi-Touch Tabletop Interaction., and . INTERACT (3), volume 6948 of Lecture Notes in Computer Science, page 409-426. Springer, (2011)A Survey on Simulation Sickness in Driving Applications with Virtual Reality Head-Mounted Displays., and . Presence Teleoperators Virtual Environ., 27 (1): 15-31 (2018)Keep an Eye on the Task! How Gender Typicality of Tasks Influence Human-Robot Interactions., , , , and . Int. J. Soc. Robotics, 6 (3): 417-427 (2014)Intercategorical Label Interpolation for Emotional Face Generation with Conditional Generative Adversarial Networks., , , , , , and . CoRR, (2022)ReNeLiB: Real-time Neural Listening Behavior Generation for Socially Interactive Agents., , , , and . CoRR, (2024)Relevance-Based Data Masking: A Model-Agnostic Transfer Learning Approach for Facial Expression Recognition., , , and . Frontiers Comput. Sci., (2020)Do We Need Explainable AI in Companies? Investigation of Challenges, Expectations, and Chances from Employees' Perspective., , and . CoRR, (2022)Multi-Modal Pain Intensity Recognition Based on the SenseEmotion Database., , , , , , , , , and 5 other author(s). IEEE Trans. Affect. Comput., 12 (3): 743-760 (2021)