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Data transfer: A longitudinal analysis of clipboard and drag-and-drop use in desktop applications., and . Int. J. Hum. Comput. Stud., (2019)GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game., , and . MUM, page 213-216. ACM, (2016)3D Printed Deformable Surfaces for Shape-Changing Displays., and . Frontiers Robotics AI, (2019)Co-evolutionary dynamics on a deformable landscape., , and . CEC, page 1284-1291. IEEE, (2000)A Change of Perspective: How User Orientation Influences the Perception of Physicalizations., , , and . CHI, page 1-12. ACM, (2020)Understanding the Design Space of Embodied Passwords based on Muscle Memory., , and . CHI, page 259:1-259:13. ACM, (2021)Sketch & The Lizard King: Supporting Image Inclusion in HCI Publishing., , , and . CHI Extended Abstracts, ACM, (2018)Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books., , , , , , , , , and . CHI, page 103. ACM, (2019)Squishy, Yet Satisfying: Exploring Deformable Shapes' Cross-Modal Correspondences with Colours and Emotions., , , , , , and . CHI, page 331:1-331:20. ACM, (2024)Data Physicalization., , , , and . IEEE Computer Graphics and Applications, 40 (6): 21-24 (2020)