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VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-Being

, , , , , , and . 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), page 1--2. IEEE, (2019)

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VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-Being, , , , , , and . 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), page 1--2. IEEE, (2019)An Integrated Design of World-in-Miniature Navigation in Virtual Reality, and . FDG '20: Proceedings of the 15th International Conference on the Foundations of Digital Games, page 1--9. Bugibba, Malta, IEEE, ACM, (2020)Generating Real-Time Strategy Heightmaps using Cellular Automata, and . FDG '20: Proceedings of the 15th International Conference on the Foundations of Digital Games, Bugibba, Malta, ACM, (2020)Rethinking real-time strategy games for virtual reality, , , and . Proceedings of the 13th International Conference on the Foundations of Digital Games, page 1--6. (2018)Engineering a Showcase of Virtual Reality Exposure Therapy, , , and . 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), page 1--2. IEEE, (2019)Emergent Multiplayer Games, and . IEEE CoG '20: Proceedings of the 2nd International Conference on Games, page 33-40. Osaka, Japan, IEEE, IEEE, (2020)