%0 Journal Article
%1 VonAhn2008
%A von Ahn, Luis
%A Dabbish, Laura
%C New York, NY, USA
%D 2008
%I ACM
%J Commun. ACM
%K games purpose seminar ss2015 talk
%N 8
%P 58--67
%R 10.1145/1378704.1378719
%T Designing games with a purpose
%U http://doi.acm.org/10.1145/1378704.1378719
%V 51
%X Data generated as a side effect of game play also solves computational problems and trains AI algorithms.
@article{VonAhn2008,
abstract = {Data generated as a side effect of game play also solves computational problems and trains AI algorithms.},
acmid = {1378719},
added-at = {2015-06-17T22:21:41.000+0200},
address = {New York, NY, USA},
author = {von Ahn, Luis and Dabbish, Laura},
biburl = {https://www.bibsonomy.org/bibtex/2e0173d8037c26c28efefad7681101114/magnuslechner},
doi = {10.1145/1378704.1378719},
interhash = {3ba70d91e60c08ec716678f4dcd9336c},
intrahash = {e0173d8037c26c28efefad7681101114},
issn = {0001-0782},
issue_date = {August 2008},
journal = {Commun. ACM},
keywords = {games purpose seminar ss2015 talk},
month = aug,
number = 8,
numpages = {10},
pages = {58--67},
publisher = {ACM},
timestamp = {2015-06-17T22:21:41.000+0200},
title = {Designing games with a purpose},
url = {http://doi.acm.org/10.1145/1378704.1378719},
volume = 51,
year = 2008
}