Anthropomorphism and Illusion of Virtual Body Ownership
J. Lugrin, J. Latt, and M. Latoschik. International Conference on Artificial Reality and Telexistence/Eurographics Symposium on Virtual Environments (ICAT/EGVE), page 1-8. (2015)
Abstract
In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars presenting an increasing level of anthropomorphism in their detailed compositions. Our results revealed that each avatar elicited a relatively high level of illusion. However both machine-like and cartoon-like avatars elicited an equivalent IVBO, slightly superior to the human-ones. A realistic human appearance is therefore not a critical top-down factor of IVBO, and could lead to an Üncanny Valley" effect.
%0 Conference Paper
%1 lugrin2015anthropomorphism
%A Lugrin, Jean-Luc
%A Latt, Johanna
%A Latoschik, Marc Erich
%B International Conference on Artificial Reality and Telexistence/Eurographics Symposium on Virtual Environments (ICAT/EGVE)
%D 2015
%K VR embodiment myown
%P 1-8
%T Anthropomorphism and Illusion of Virtual Body Ownership
%U https://downloads.hci.informatik.uni-wuerzburg.de/2015-icat-avatar-anthro-and-ivbo.pdf
%X In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars presenting an increasing level of anthropomorphism in their detailed compositions. Our results revealed that each avatar elicited a relatively high level of illusion. However both machine-like and cartoon-like avatars elicited an equivalent IVBO, slightly superior to the human-ones. A realistic human appearance is therefore not a critical top-down factor of IVBO, and could lead to an Üncanny Valley" effect.
@inproceedings{lugrin2015anthropomorphism,
abstract = {In this paper we present a novel experiment to explore the impact of avatar realism on the illusion of virtual body ownership (IVBO) in immersive virtual environments, with full-body avatar embodiment and freedom of movement. We evaluated four distinct avatars presenting an increasing level of anthropomorphism in their detailed compositions. Our results revealed that each avatar elicited a relatively high level of illusion. However both machine-like and cartoon-like avatars elicited an equivalent IVBO, slightly superior to the human-ones. A realistic human appearance is therefore not a critical top-down factor of IVBO, and could lead to an "Uncanny Valley" effect.},
added-at = {2015-09-07T17:40:09.000+0200},
author = {Lugrin, Jean-Luc and Latt, Johanna and Latoschik, Marc Erich},
biburl = {https://www.bibsonomy.org/bibtex/2fa368106b06adb8f1a2736e437db2fb2/hci-uwb},
booktitle = {International Conference on Artificial Reality and Telexistence/Eurographics Symposium on Virtual Environments (ICAT/EGVE)},
interhash = {5e7825e500c4f6682c6348cf4cc93ab2},
intrahash = {fa368106b06adb8f1a2736e437db2fb2},
keywords = {VR embodiment myown},
pages = {1-8},
timestamp = {2024-05-06T17:22:37.000+0200},
title = {Anthropomorphism and Illusion of Virtual Body Ownership},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2015-icat-avatar-anthro-and-ivbo.pdf},
year = 2015
}