In this paper we present a kineto-acoustic project based on soccer robots. The movements of robots, determined by the needs of a soccer game, are transformed into a piece of music. Therefore, the robots are equipped with microphones, speakers, and custom-designed audio modules. The amplification of microphones and speakers is adjusted to create constantly varying feedback effects. These effects evolve from the relative positions and motions of the robots. Furthermore, data from control computers are utilized for the musical sound modulation. As the sequence of movements is not deterministic the resulting musical structure is unique in each performance.
%0 Conference Paper
%1 2013
%A Hoyer, Ralf
%A Bartetzki, Andre
%A Kirchner, Dominik
%A Witsch, Andreas
%B Third International Conference on Arts and Technology
%C Milano (Italy)
%D 2013
%K arts robots
%T Giving Robots a Voice: A Kineto-Acoustic Project
%U http://www.springer.com/computer/information+systems+and+applications/book/978-3-642-37981-9
%X In this paper we present a kineto-acoustic project based on soccer robots. The movements of robots, determined by the needs of a soccer game, are transformed into a piece of music. Therefore, the robots are equipped with microphones, speakers, and custom-designed audio modules. The amplification of microphones and speakers is adjusted to create constantly varying feedback effects. These effects evolve from the relative positions and motions of the robots. Furthermore, data from control computers are utilized for the musical sound modulation. As the sequence of movements is not deterministic the resulting musical structure is unique in each performance.
%@ 978-3-642-37981-9
@inproceedings{2013,
abstract = {In this paper we present a kineto-acoustic project based on soccer robots. The movements of robots, determined by the needs of a soccer game, are transformed into a piece of music. Therefore, the robots are equipped with microphones, speakers, and custom-designed audio modules. The amplification of microphones and speakers is adjusted to create constantly varying feedback effects. These effects evolve from the relative positions and motions of the robots. Furthermore, data from control computers are utilized for the musical sound modulation. As the sequence of movements is not deterministic the resulting musical structure is unique in each performance.},
added-at = {2013-12-09T11:04:31.000+0100},
address = {Milano (Italy)},
attachments = {http://carpenoctem.das-lab.net/sites/default/files/biblio/Giving\_Robot\_a\_Voice\_\_A\_Kineto-Acoustic\_Project.pdf},
author = {Hoyer, Ralf and Bartetzki, Andre and Kirchner, Dominik and Witsch, Andreas},
biburl = {https://www.bibsonomy.org/bibtex/272e79c2463c0443ce74d3a24a7843db3/dki},
booktitle = {{Third International Conference on Arts and Technology}},
interhash = {7a9ee51f00d289c5b6c1fa1f5d5086da},
intrahash = {72e79c2463c0443ce74d3a24a7843db3},
isbn = {978-3-642-37981-9},
keywords = {arts robots},
month = {03},
timestamp = {2013-12-09T11:09:29.000+0100},
title = {Giving Robots a Voice: A Kineto-Acoustic Project},
url = {http://www.springer.com/computer/information+systems+and+applications/book/978-3-642-37981-9},
year = 2013
}