A key component of team coordination in real-world practice involves communication and work execution from multiple perspectives; this is especially true for unmanned robotic system operators. Previously, such communication skills have been challenging to train, requiring many users and/or high-fidelity simulations. The present research develops a mixed reality game using a small robot and alternate roles to engage two players in team communication through information distribution. The robot features imperfect controls, creating challenge and reflecting the real-world context. This paper presents the game design and development challenges, reflecting on the value of mixed reality for training hybrid human-robot teams.
%0 Conference Paper
%1 Sosa:2015:IRC:2793107.2810288
%A Sosa, Adam
%A Stanton, Richard
%A Perez, Stepheny
%A Keyes-Garcia, Christian
%A Gonzalez, Sara
%A Toups, Zachary O.
%B Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play
%C New York, NY, USA
%D 2015
%I ACM
%K and coordination design game group human-robot hybrid interfaces mixed myown organization reality team teams
%P 697--702
%R 10.1145/2793107.2810288
%T Imperfect Robot Control in a Mixed Reality Game to Teach Hybrid Human-Robot Team Coordination
%U http://doi.acm.org/10.1145/2793107.2810288
%X A key component of team coordination in real-world practice involves communication and work execution from multiple perspectives; this is especially true for unmanned robotic system operators. Previously, such communication skills have been challenging to train, requiring many users and/or high-fidelity simulations. The present research develops a mixed reality game using a small robot and alternate roles to engage two players in team communication through information distribution. The robot features imperfect controls, creating challenge and reflecting the real-world context. This paper presents the game design and development challenges, reflecting on the value of mixed reality for training hybrid human-robot teams.
%@ 978-1-4503-3466-2
@inproceedings{Sosa:2015:IRC:2793107.2810288,
abstract = {A key component of team coordination in real-world practice involves communication and work execution from multiple perspectives; this is especially true for unmanned robotic system operators. Previously, such communication skills have been challenging to train, requiring many users and/or high-fidelity simulations. The present research develops a mixed reality game using a small robot and alternate roles to engage two players in team communication through information distribution. The robot features imperfect controls, creating challenge and reflecting the real-world context. This paper presents the game design and development challenges, reflecting on the value of mixed reality for training hybrid human-robot teams.},
acmid = {2810288},
added-at = {2015-11-24T21:01:21.000+0100},
address = {New York, NY, USA},
author = {Sosa, Adam and Stanton, Richard and Perez, Stepheny and Keyes-Garcia, Christian and Gonzalez, Sara and Toups, Zachary O.},
biburl = {https://www.bibsonomy.org/bibtex/2f154a2f33fcb4586909a7cc143e0c4e1/toupsz},
booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play},
doi = {10.1145/2793107.2810288},
interhash = {532315850524ae29e3827aeefd444817},
intrahash = {f154a2f33fcb4586909a7cc143e0c4e1},
isbn = {978-1-4503-3466-2},
keywords = {and coordination design game group human-robot hybrid interfaces mixed myown organization reality team teams},
location = {London, United Kingdom},
numpages = {6},
pages = {697--702},
publisher = {ACM},
series = {CHI PLAY '15},
timestamp = {2015-11-24T21:01:21.000+0100},
title = {Imperfect Robot Control in a Mixed Reality Game to Teach Hybrid Human-Robot Team Coordination},
url = {http://doi.acm.org/10.1145/2793107.2810288},
year = 2015
}