Abstract
Several rules for redistributing geometric edge-coefficient obtained
for grids of linear elements derived from the subdivision of rectangles,
cubes or prisms are presented. By redistributing the geometric edge-coefficient,
no work is carried out on approximately half of all the edges of
such grids. The redistribution rule for triangles obtained from rectangles
is generalized to arbitrary situations in 3-D, and implemented in
a typical 3-D edge-based flow solver. The results indicate that without
degradation of accuracy, CPU requirements can be cut considerably
for typical large-scale grids. This allows a seamless integration
of unstructured grids near boundaries with efficient Cartesian grids
in the core regions of the domain.
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