Build a virtual apartment and put it on your website. Work with friends to make a huge MMORPG. Share your puzzle game with friends. We have a vision: to let you build anything, and play everything, from anywhere. Eventually, anyway. We have to finish first.
T. Schummer, S. Lukosch, and R. Slagter. Groupware: Design, Implementation, and Use, 11th International Workshop, CRIWG 2005, Lecture Notes in Computer Sciecne 3706, page 73-88. Berlin Heidelberg, Springer-Verlag, (2005)