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Human-Computer Interaction in Office Work: Evaluation of Interaction Patterns Using Office Equipment and Software during Data Entry and Navigation.

, , and . HCI (19), volume 6779 of Lecture Notes in Computer Science, page 40-48. Springer, (2011)

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An Interactive System to Measure the Human Behaviour: An Analysis Model for the Human-Product-Environment Interaction., and . HCI (17), volume 4566 of Lecture Notes in Computer Science, page 199-206. Springer, (2007)Inclusive Design: Furniture Design for Autism Parents Support., , , and . HCI (22), volume 13323 of Lecture Notes in Computer Science, page 168-186. Springer, (2022)UX Criteria Risk in Digital Product Investment: Literature Review., , and . HCI (21), volume 12201 of Lecture Notes in Computer Science, page 496-505. Springer, (2020)Comparing Human Against Computer Generated Designs: New Possibilities for Design Activity Within Agile Projects., , and . HCI (18), volume 10918 of Lecture Notes in Computer Science, page 693-710. Springer, (2018)Behavioral Analysis of eSports Spectators: A Research Proposal., , and . HCI (20), volume 12781 of Lecture Notes in Computer Science, page 371-383. Springer, (2021)UBI Journey: A Mobile Game to Promote Student Socialization and Engagement in Universities., , , and . EDUCON, page 1-6. IEEE, (2024)Comparative Analysis of the Presence and Decision Making in Romantic Visual Novels: Influence of Personalization and Sense of Presence., , and . HCI (33), volume 14716 of Lecture Notes in Computer Science, page 28-46. Springer, (2024)eSports: How Do Video Game Aspects Define Competitive Gaming Streams and Spectatorship., and . HCI (21), volume 12201 of Lecture Notes in Computer Science, page 506-516. Springer, (2020)Ergonomics and Human Factors Research Challenges: The ErgoUX Lab Case Study., , , and . AHFE (3), volume 261 of Lecture Notes in Networks and Systems, page 912-922. Springer, (2021)Emotional Design and Gamification in Educational Processes: Predictor Model to Increase Video Game Efficiency., , and . HCI (22), volume 12202 of Lecture Notes in Computer Science, page 506-517. Springer, (2020)