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An Evaluation of Extrapolation and Filtering Techniques in Head Tracking for Virtual Environments to Reduce Cybersickness., , , , и . JCSG, том 10622 из Lecture Notes in Computer Science, стр. 203-211. Springer, (2017)Updating the Minimum Information about CLinical Artificial Intelligence (MI-CLAIM) checklist for generative modeling research., , , , , , , , и . CoRR, (2024)Leveraging Unlabeled Electroencephalographic Data to Predict Neurological Recovery for Comatose Patients Following Cardiac Arrest., , , , , , , и . CinC, стр. 1-4. IEEE, (2023)PDDanceCity: An Exergame for Patients with Idiopathic Parkinson's Disease and Cognitive Impairment., , , , , и . MuC, стр. 381-386. Gesellschaft für Informatik e.V., (2017)Towards Effective Interventive Health Applications: On the Problem of User Triggering., , , , и . HCI (19), том 9749 из Lecture Notes in Computer Science, стр. 245-256. Springer, (2016)Ein Smartphone-basiertes Framework für Patientenfernüberwachung., , , и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2016)Design of a BCI Controlled Serious Game for Concentration Training., , и . JCSG, том 11243 из Lecture Notes in Computer Science, стр. 169-174. Springer, (2018)Real-time body tracking in virtual reality using a Vive tracker., , , , и . Virtual Real., 23 (2): 155-168 (2019)Development of a Wii Balance Board Array System for Exergames., , , , , и . JCSG, том 11243 из Lecture Notes in Computer Science, стр. 235-240. Springer, (2018)Cybersickness in current-generation virtual reality head-mounted displays: systematic review and outlook., , , и . Virtual Real., 25 (4): 1153-1170 (2021)