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Hierarchical Bucket Queuing for Fine-Grained Priority Scheduling on the GPU.

, , , , and . Comput. Graph. Forum, 36 (8): 232-246 (2017)

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Multi-video compression in texture space using 4D SPIHT., , , and . MMSP, page 39-42. IEEE, (2004)Adaptive Fourier-Based Surface Reconstruction., , and . GMP, volume 4077 of Lecture Notes in Computer Science, page 34-44. Springer, (2006)Using Eigenvalue Derivatives for Edge Detection in DT-MRI Data., and . DAGM-Symposium, volume 5096 of Lecture Notes in Computer Science, page 193-202. Springer, (2008)One-Sided Stability of Medial Axis Transform., and . DAGM-Symposium, volume 2191 of Lecture Notes in Computer Science, page 132-139. Springer, (2001)Transformation-aware perceptual image metric., , , and . J. Electronic Imaging, 25 (5): 053014 (2016)NoRM: No-Reference Image Quality Metric for Realistic Image Synthesis., , , , , and . Comput. Graph. Forum, 31 (2pt3): 545-554 (2012)A Multispectral Dataset of Oil and Watercolor Paints., , and . Material Appearance, page 1-4. Society for Imaging Science and Technology, (2020)How naive is naive SpMV on the GPU?, , , and . HPEC, page 1-8. IEEE, (2016)Extending quality metrics to full luminance range images., , and . Human Vision and Electronic Imaging, volume 6806 of SPIE Proceedings, page 68060B. SPIE, (2008)Anisotropic Radiance-Cache Splatting for Efficiently Computing High-Quality Global Illumination with Lightcuts, , and . Computer Graphics Forum (Proc. Eurographics), 28(2), page 259--268. München, Germany, Wiley-Blackwell, (2009)