Author of the publication

Measuring Learning of Code Patterns in InformalLearning Environments (Abstract Only).

, and . SIGCSE, page 706. ACM, (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Multi-jump: jump roping over distances., , , , , and . CHI Extended Abstracts, page 1729-1734. ACM, (2011)How Interest-Driven Content Creation Shapes Opportunities for Informal Learning in Scratch: A Case Study on Novices' Use of Data Structures., , and . CHI, page 228:1-228:16. ACM, (2022)Taking Stock of Concept Inventories in Computing Education: A Systematic Literature Review., , , , , , , and . ICER (1), page 397-415. ACM, (2023)How "Wide Walls" Can Increase Engagement: Evidence From a Natural Experiment in Scratch., and . CHI, page 361. ACM, (2018)Remixing as a Pathway to Computational Thinking., , , and . CSCW, page 1436-1447. ACM, (2016)Scratch Community Blocks: Supporting Children as Data Scientists., and . CHI, page 3620-3631. ACM, (2017)Gender, Feedback, and Learners' Decisions to Share Their Creative Computing Projects., , and . Proc. ACM Hum. Comput. Interact., 2 (CSCW): 54:1-54:23 (2018)Constructionist approaches to critical data literacy: A review., and . IDC, page 112-123. ACM, (2023)Skill Progression in Scratch Revisited., , and . CHI, page 1486-1490. ACM, (2016)Design Values in Action: Toward a Theory of Value Dilution., and . Conference on Designing Interactive Systems, page 2347-2361. ACM, (2023)