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Head-worn mixed reality projection display application., , , and . Advances in Computer Entertainment, page 11:1-11:9. ACM, (2014)SensiCut: Material-Aware Laser Cutting Using Speckle Sensing and Deep Learning., , , , and . UIST, page 24-38. ACM, (2021)Metameric Varifocal Holograms., , , , , , , , and . VR, page 746-755. IEEE, (2022)Matching prescription & visual acuity: towards AR for humans., , , , , , , , , and 4 other author(s). SIGGRAPH Emerging Technologies, page 18:1-18:2. ACM, (2019)Multi-color Holograms Improve Brightness in Holographic Displays., , , , and . SIGGRAPH Asia, page 20:1-20:11. ACM, (2023)Realistic Defocus Blur for Multiplane Computer-Generated Holography., , , and . VR, page 418-426. IEEE, (2023)Toward Standardized Classification of Foveated Displays., , , , , , , and . CoRR, (2019)Single and multi-user head tracked glasses-free 3D displays., , , , , , and . 3DTV-Conference, page 1-4. IEEE, (2013)Gaze-Sensing LEDs for Head Mounted Displays., , and . CoRR, (2020)RetroTracker: Upgrading Existing Virtual Reality Tracking Systems., , , , , and . VR, page 1034-1035. IEEE, (2019)