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Use of laboratories in computer science education: guidelines for good practice: report of the working group on computing laboratories.

, , , , , , , , and . ITiCSE, page 167-181. ACM, (1996)

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Pedagogical power tools for teaching Java., , and . ITiCSE, page 156-159. ACM, (2000)Traffic simulation: a case study for teaching object oriented design.. SIGCSE, page 48-52. ACM, (1998)Programming patterns and design patterns in the introductory computer science course.. SIGCSE, page 80-84. ACM, (2000)The Role of Computer Science and Discrete Mathematics in the High School Curriculum.. Discrete Mathematics in the Schools, volume 36 of DIMACS Series in Discrete Mathematics and Theoretical Computer Science, page 343-354. DIMACS/AMS, (1992)Programming by Experimentation and Example., , , and . ICCAL, volume 602 of Lecture Notes in Computer Science, page 136-147. Springer, (1992)IFIP and issues in pre-college education., and . ACM SIGCSE Bull., 34 (4): 23-24 (2002)Calculator problem and the design recipe., and . ACM SIGPLAN Notices, 40 (3): 4-11 (2005)ACM model high school computer science curriculum (abstract)., , , , , , , and . SIGCSE, page 309. ACM, (1993)Hospital emergency room simulation: object oriented design issues for CS2.. SIGCSE, page 92-94. ACM, (1999)Writing across the computer science curriculum., , and . SIGCSE, page 204-209. ACM, (1996)