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Другие публикации лиц с тем же именем

Evolving and augmenting worth mapping for family archives., , , и . BCS HCI, стр. 329-338. ACM, (2009)Designing worth is worth designing.. NordiCHI, стр. 165-174. ACM, (2006)Creative sprints: an unplanned broad agile evaluation and redesign process., , и . NordiCHI, стр. 1125-1130. ACM, (2014)Looking forward: diversity, debate, and days of yore., и . Interactions, 24 (2): 6-7 (2017)Design isn't a shape and it hasn't got a centre: thinking BIG about post-centric interaction design.. MIDI, стр. 2:1-2:16. ACM, (2013)At the mobile experience flicks: making short films to make sense for mobile interaction design., , и . Mobile HCI, стр. 304-307. ACM, (2013)Focus, Fit, and Fervor: Future Factors Beyond Play With the Interplay.. Int. J. Hum. Comput. Interact., 21 (2): 239-250 (2006)HCI: Whose Problem Is It Anyway?, , , , и . Engineering for Human-Computer Interaction, том A-18 из IFIP Transactions, стр. 397-403. North-Holland, (1992)Conceptual Design.. Engineering for Human-Computer Interaction, том A-18 из IFIP Transactions, стр. 405-410. North-Holland, (1992)IFIP Working Group 2.7 User Interface Engineering: A Reference Model for Interactive System Construction., , и . Engineering for Human-Computer Interaction, том A-18 из IFIP Transactions, стр. 1-12. North-Holland, (1992)