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Natural User Interface to Assess Social Skills in Autistic Population., , , , and . AVR (2), volume 10325 of Lecture Notes in Computer Science, page 144-154. Springer, (2017)Validation of a Novel Wearable Multistream Data Acquisition and Analysis System for Ergonomic Studies., , , , , , , , , and 5 other author(s). Sensors, 21 (24): 8167 (2021)A Multimodal Learning System for Handwriting Movements., , , and . Intelligent Environments, page 256-259. IEEE, (2014)Time-Travelling with Mobile Augmented Reality: A Case Study on the Piazza dei Miracoli., , , , , and . EuroMed (1), volume 10058 of Lecture Notes in Computer Science, page 902-912. (2016)ROS-Neuro Integration of Deep Convolutional Autoencoders for EEG Signal Compression in Real-time BCIs., , , , and . SMC, page 2019-2024. IEEE, (2020)Fostering Collaboration among Restoration Professionals Using Augmented Reality., and . WETICE, page 243-248. IEEE Computer Society, (2014)Social Networks and Web-based Serious Games as Novel Educational Tools., , , , and . VS-GAMES, volume 15 of Procedia Computer Science, page 303-306. Elsevier, (2012)ARTworks: An Augmented Reality Interface as an Aid for Restoration Professionals., and . AVR, volume 9254 of Lecture Notes in Computer Science, page 384-398. Springer, (2015)