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Understanding Attitudes Towards Emergency Training Modes: Conventional Drills and Serious Games., , и . GALA, том 11899 из Lecture Notes in Computer Science, стр. 372-382. Springer, (2019)Survey on Blockchain Applications for Healthcare: Reflections and Challenges., , , , , , , и . AINA (3), том 227 из Lecture Notes in Networks and Systems, стр. 310-322. Springer, (2021)Relief Camp Manager: A Serious Game Using the World Health Organization's Relief Camp Guidelines., , , , и . EvoApplications (1), том 10199 из Lecture Notes in Computer Science, стр. 407-417. (2017)Player perceptions of fairness in oddly shaped dice., , и . FDG, стр. 58:1-58:5. ACM, (2018)Pedagogical Evolved Art: An Examination and Results of the Innopolis Al Art Contest., , , и . CEC, стр. 1-8. IEEE, (2020)Examining Requirements Documentation through the Focused Conversation Method., , , и . ISD, Universitat Politècnica de València / Association for Information Systems, (2021)Monte Carlo Tree Search player for Mai- Star and Balance Evaluation., , , , и . SSCI, стр. 686-691. IEEE, (2020)Towards Code Review Guideline in a Classroom., , , , , и . FISEE, том 12271 из Lecture Notes in Computer Science, стр. 88-105. Springer, (2019)Intuitive Rules Design Evaluation Methods and Case Study., , , и . KEG@AAAI, том 2313 из CEUR Workshop Proceedings, стр. 35-42. CEUR-WS.org, (2019)You have my sword; and my bow; and my axe: player perceptions of odd shaped dice for dungeons & dragons., , и . FDG, стр. 95:1-95:6. ACM, (2019)