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Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling.

, and . ICIDS, volume 5915 of Lecture Notes in Computer Science, page 324-327. Springer, (2009)

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Integrating Logical Inference into Statistical Text Classification Applications., and . AAAI Fall Symposium: Integrating Reasoning into Everyday Applications, volume FS-06-04 of AAAI Technical Report, page 15-16. AAAI Press, (2006)Getting Reliable Annotations for Sarcasm in Online Dialogues., , , , and . CoRR, (2017)An Empirical Analysis of Subjectivity and Narrative Levels in Weblog Storytelling Across Cultures., , , , , , , and . Dialogue Discourse, 8 (2): 105-128 (2017)Learning a Probabilistic Model of Event Sequences from Internet Weblog Stories., , and . FLAIRS, page 159-164. AAAI Press, (2008)Open Domain Collaborative Storytelling with Say Anything., and . ICWSM, The AAAI Press, (2009)Evaluation, Orientation, and Action in Interactive StoryTelling., , , and . Intelligent Narrative Technologies, volume WS-13-21 of AAAI Technical Report, AAAI, (2013)Generalizing semantic role annotations across syntactically similar verbs., and . ACL, The Association for Computational Linguistics, (2007)Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling., and . ICIDS, volume 5915 of Lecture Notes in Computer Science, page 324-327. Springer, (2009)Learning visual composition preferences from an annotated corpus generated through gameplay., , and . CIG, page 363-370. IEEE, (2012)Getting Reliable Annotations for Sarcasm in Online Dialogues., , , , and . LREC, page 4250-4257. European Language Resources Association (ELRA), (2014)