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University of Applied Sciences Mittweida and Chemnitz University of Technology at TRECVID 2018., , , , , , , , , и 2 other автор(ы). TRECVID, National Institute of Standards and Technology (NIST), (2018)Development of a Holistic Web-Based Interface Assistance System to Support the Intralingual Translation Process., , , , , и . HCI (37), том 1419 из Communications in Computer and Information Science, стр. 505-511. Springer, (2021)University of Applied Sciences Mittweida and Chemnitz University of Technology at TRECVID ActEv 2019., , , , , , , , , и 1 other автор(ы). TRECVID, National Institute of Standards and Technology (NIST), (2019)A Framework for an IT-based risk management for the third-party funding process in universities (TRINITY)., , , , , и . IMCOM, стр. 1-8. IEEE, (2022)Towards Semi-Automated Game Analytics: An Exploratory Study on Deep Learning-Based Image Classification of Characters in Auto Battler Games., , , , и . HCI (47), том 14730 из Lecture Notes in Computer Science, стр. 295-306. Springer, (2024)Synthetic Ground Truth Generation for Object Recognition Evaluation - A Scalable System for Parameterized Creation of Annotated Images., , , , , , и . HCI (34), том 1033 из Communications in Computer and Information Science, стр. 295-302. Springer, (2019)Technische Universität Chemnitz at TRECVID Instance Search 2016., , , , , , , , , и 1 other автор(ы). TRECVID, National Institute of Standards and Technology (NIST), (2016)Simplified Indoor Localization Data Acquisition by Use of Recurrent LSTM Networks on Sequential Geomagnetic Vectors., , , , , и . IHIET (Lausanne), том 1152 из Advances in Intelligent Systems and Computing, стр. 115-121. Springer, (2020)Game-Based Learning Using the Example of Finanzmars., , , , , , , и . CIST, стр. 7-14. IEEE, (2021)Comparison of Serious Games with Established Strategy Games in the Context of Knowledge Transfer., , , , , , , и . JCSG, том 12945 из Lecture Notes in Computer Science, стр. 20-30. Springer, (2021)