Author of the publication

Modeling Elastic Vessels with the LBGK Method in Three Dimensions.

, , , , and . USAB, volume 4799 of Lecture Notes in Computer Science, page 213-226. Springer, (2007)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Lessons from Real-Life Usability Engineering in Hospital: From Software Usability to Total Workplace Usability., and . Usability Symposium, volume 198 of books@ocg.at, page 153-160. Austrian Computer Society, (2005)Search Engine Optimization Meets e-Business - A Theory-based Evaluation: Findability and Usability as Key Success Factors., , , and . DCNET/ICE-B/OPTICS, page 237-250. SciTePress, (2012)Integrating User-centred Design in an Early Stage of Mobile Medical Application Prototyping - A Case Study on Data Acquistion in Health Organisations., , and . DCNET/ICE-B/OPTICS, page 185-195. SciTePress, (2013)Making Apps Useable on Multiple Different Mobile Platforms: On Interoperability for Business Application Development on Smartphones., , and . CD-ARES, volume 7465 of Lecture Notes in Computer Science, page 176-189. Springer, (2012)The XAOS Metric - Understanding Visual Complexity as Measure of Usability., , and . USAB, volume 6389 of Lecture Notes in Computer Science, page 278-290. Springer, (2010)IT in Biology & Medical Informatics: On the Challenge of Understanding the Data Ecosystem., , , and . ITBAM, volume 10443 of Lecture Notes in Computer Science, page 3-7. Springer, (2017)Challenges in the Development and Evaluation of Immersive Digital Educational Games., , , and . USAB, volume 5298 of Lecture Notes in Computer Science, page 19-30. Springer, (2008)Convolutional and Recurrent Neural Networks for Activity Recognition in Smart Environment., , , , , and . BIRS-IMLKE, volume 10344 of Lecture Notes in Computer Science, page 194-205. Springer, (2015)Teaming up with Artificial Intelligence: The Human in the Loop of Serious Game Pathfinding Algorithms., and . GALA, volume 11385 of Lecture Notes in Computer Science, page 354-363. Springer, (2018)Emotion Detection: Application of the Valence Arousal Space for Rapid Biological Usability Testing to Enhance Universal Access., , , , and . HCI (5), volume 5614 of Lecture Notes in Computer Science, page 615-624. Springer, (2009)