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Information Design Elements in Videogames: A Proposed Classification., and . HCI (17), volume 9747 of Lecture Notes in Computer Science, page 294-302. Springer, (2016)Probabilistic Analysis Applied to Cleaning Robots., , and . IRI, page 275-282. IEEE Computer Society, (2017)Game Worlds and Creativity: The Challenges of Procedural Content Generation., and . HCI (19), volume 10289 of Lecture Notes in Computer Science, page 443-455. Springer, (2017)Screening of Email Box in Portuguese with SVM at Banco do Brasil., , , , , , , , , and . PROPOR, volume 12037 of Lecture Notes in Computer Science, page 153-163. Springer, (2020)