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AIM 2020 Challenge on Rendering Realistic Bokeh., , , , , , , , , and 25 other author(s). ECCV Workshops (3), volume 12537 of Lecture Notes in Computer Science, page 213-228. Springer, (2020)Reinforcement Learning-Based Adaptive Modulation and Coding for Efficient Underwater Communications., , , , and . IEEE Access, (2019)Deep RAW Image Super-Resolution. A NTIRE 2024 Challenge Survey., , , , , , , , , and 25 other author(s). CoRR, (2024)NTIRE 2024 Challenge on Image Super-Resolution (⨉4): Methods and Results., , , , , , , , , and 78 other author(s). CoRR, (2024)X-NET For Single Image Raindrop Removal., and . ICIP, page 1003-1007. IEEE, (2020)BGGAN: Bokeh-Glass Generative Adversarial Network for Rendering Realistic Bokeh., , , , , , and . ECCV Workshops (3), volume 12537 of Lecture Notes in Computer Science, page 229-244. Springer, (2020)Adaptive modulation switching strategy based on Q-learning for underwater acoustic communication channel., , , and . WUWNet, page 38:1-38:5. ACM, (2018)MIPI 2024 Challenge on Demosaic for HybridEVS Camera: Methods and Results., , , , , , , , , and 39 other author(s). CoRR, (2024)An efficient routing access method based on multi-agent reinforcement learning in UWSNs., , , and . Wirel. Networks, 28 (1): 225-239 (2022)Immersive 3D Simulator for Drone-as-a-Service., , , and . ICSOC Workshops, volume 14518 of Lecture Notes in Computer Science, page 297-303. Springer, (2023)