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Automatic Feature Engineering Through Monte Carlo Tree Search.

, , , , , and . ECML/PKDD (3), volume 13715 of Lecture Notes in Computer Science, page 581-598. Springer, (2022)

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Investigating Passive Haptic Learning of Piano Songs Using Three Tactile Sensations of Vibration, Stroking and Tapping., , , , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 7 (3): 95:1-95:19 (September 2023)McXai: Local model-agnostic explanation as two games., , , , , , and . CoRR, (2022)EarRecorder: A Multi-Device Earable Data Collection Toolkit., , , and . AHs, page 286-288. ACM, (2021)DragTapVib: An On-Skin Electromagnetic Drag, Tap, and Vibration Actuator for Wearable Computing., , , , , and . AHs, page 203-211. ACM, (2022)Automatic Feature Engineering Through Monte Carlo Tree Search., , , , , and . ECML/PKDD (3), volume 13715 of Lecture Notes in Computer Science, page 581-598. Springer, (2022)Universal Distributional Decision-Based Black-Box Adversarial Attack with Reinforcement Learning., , , , , and . ICONIP (3), volume 13625 of Lecture Notes in Computer Science, page 206-215. Springer, (2022)How Could I Learn Rhythm Better? Investigating Three Learning Signals for Passive Haptic Learning in Different Context., , , and . PETRA, page 279-283. ACM, (2023)Where Should I Look? Comparing Reference Frames for Spatial Tactile Cues., , , , and . ISWC, page 68-72. ACM, (2021)Investigation of On-Skin Electromagnetic Actuator for Signaling Direction via Tactile Cues., , , , and . PETRA, page 303-304. ACM, (2022)Investigate the Piano Learning Rate with Haptic Actuators in Mixed Reality., , , and . AHs, page 287-290. ACM, (2022)