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Event-Based Camera Simulation Using Monte Carlo Path Tracing with Adaptive Denoising., , , and . ICIP, page 301-305. IEEE, (2023)Eliminating Temporal Illumination Variations in Whisk-broom Hyperspectral Imaging., , , , , , , and . Int. J. Comput. Vis., 130 (5): 1310-1324 (2022)Graph matching based anime colorization with multiple references., , , , , and . SIGGRAPH Posters, page 13:1-13:2. ACM, (2019)Rapid and authentic rendering of translucent materials using depth-maps from multi-viewpoint., , , and . SIGGRAPH ASIA Posters, page 45. ACM, (2012)Acquiring non-parametric scattering phase function from a single image., , , , and . SIGGRAPH Asia Technical Briefs, page 21:1-21:4. ACM, (2017)Real-time Rendering of Heterogeneous Translucent Objects using Voxel Number Map., , , and . Eurographics (Posters), page 1-2. Eurographics Association, (2016)Pre- and post-processes for automatic colorization using a fully convolutional network., , , , , , and . SIGGRAPH ASIA Posters, page 70:1-70:2. ACM, (2018)Specular Object Reconstruction Behind Frosted Glass by Differentiable Rendering., , and . WACV, page 4035-4044. IEEE, (2024)Mobile P2P Multicast Based on Social Network Reducing Psychological Forwarding Cost., , and . GLOBECOM, page 1-5. IEEE, (2010)Modeling User Cooperation Problem in Mobile Overlay Multicast as a Multi-Agent System., , , and . GLOBECOM, page 1-5. IEEE, (2009)