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Nokia sensor: from research to product

, и . DUX '05: Proceedings of the 2005 conference on Designing for User eXperience, стр. 53. New York, NY, USA, AIGA: American Institute of Graphic Arts, (2005)

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Discovering design drivers for mobile media solutions., и . CHI Extended Abstracts, стр. 219-224. ACM, (2006)Design of a Social Interaction Environment for Electronic Marketplaces., и . Symposium on Designing Interactive Systems, стр. 129-136. ACM, (2000)Solving the great Indian text input puzzle: touch screen-based mobile text input design., , , и . Mobile HCI, стр. 313-322. ACM, (2011)Fostering Social Interaction in Online Spaces., , , и . INTERACT, стр. 59-66. IOS Press, (2001)DigiDress: A Field Trial of an Expressive Social Proximity Application., , и . UbiComp, том 3660 из Lecture Notes in Computer Science, стр. 195-212. Springer, (2005)Personal TV: A Qualitative Study of Mobile TV Users., , и . EuroITV, том 4471 из Lecture Notes in Computer Science, стр. 195-204. Springer, (2007)Designing for the evolution of mobile contacts application., , и . Mobile HCI, стр. 449-452. ACM, (2008)Nokia sensor: from research to product, и . DUX '05: Proceedings of the 2005 conference on Designing for User eXperience, стр. 53. New York, NY, USA, AIGA: American Institute of Graphic Arts, (2005)HaDextract: Extracting HLA-Disease Interaction Information from Biomedical Literature., , , , , и . FGCN (3: BSBT), стр. 90-95. IEEE Computer Society, (2008)978-0-7695-3431-2.How to look beyond what users say that they want., и . CHI Extended Abstracts, стр. 1759-1764. ACM, (2007)