Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

On Enhancing Blended-Learning Scenarios through Fuzzy Logic-based Modeling of Users' LMS Quality of Interaction - The Rare & Contemporary Dance Paradigms., , and . VISAPP (2), page 765-772. SciTePress, (2014)Cross-Course and Multi-course Sentiment Classification of Student Posts., , , , , , , and . BFAL, volume 12462 of Lecture Notes in Computer Science, page 55-65. Springer, (2020)FuzzyQoI-Based Estimation of the Quality of Interaction in Online Learning Amid Covid-19: A Greek Case-Study., , , and . TECH-EDU, volume 1384 of Communications in Computer and Information Science, page 249-262. Springer, (2020)Exergames for Parkinson's Disease Patients: How Participatory Design Led to Technology Adaptation., , , , , and . ICIMTH, volume 251 of Studies in Health Technology and Informatics, page 78-81. IOS Press, (2018)Mobile devices in lifelong learning: Setting a research agenda., , and . TISHW, page 1-7. IEEE, (2018)Innovative interventions for Parkinson's disease patients using iPrognosis games: an evaluation analysis by medical experts., , , , , , , , , and 8 other author(s). PETRA, page 39:1-39:8. ACM, (2020)Using Art and Technology to support Geometry Learning for All: A Conceptual Instructional Design., , , , , , , , , and . DSAI, page 179-186. ACM, (2018)Motion Analysis on Depth Camera Data to Quantify Parkinson's Disease Patients' Motor Status Within the Framework of I-Prognosis Personalized Game Suite., , , , , , , , , and 4 other author(s). ICIP, page 3264-3268. IEEE, (2020)Enhancing Blended Environments Through Fuzzy Cognitive Mapping of LMS Users' Quality of Interaction: The Rare and Contemporary Dance Paradigms., , , and . HCI (9), volume 9177 of Lecture Notes in Computer Science, page 31-42. Springer, (2015)On Exploring Design Elements in Assistive Serious Games for Parkinson's Disease Patients: The i-PROGNOSIS Exergames Paradigm., , , , , , , , , and 4 other author(s). TISHW, page 1-8. IEEE, (2018)