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Urban Knitters on Interweaving Craft, Technologies and Urban Participation: Full paper.

, and . C&T, page 12-21. ACM, (2017)

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The iterative design and study of a large display for shared and sociable spaces, , , , , and . Proceedings of the 2005 conference on Designing for User eXperience, (2005)The Locales Framework: Making Social Thinking Accessible for Software Practitioners.. Social Thinking - Software Practice, page 141-160. MIT Press, (2002)Supporting Public Availability and Accessibility with Elvin: Experiences and Reflections, , , , and . Computer Supported Cooperative Work: The Journal of Collaborative Computing, 11 (3-4): 447-474 (2002)Classroom e-Science: Exposing the Work to Make it Work., , , and . Educational Technology & Society, 12 (3): 289-308 (2007)Encouraging Classrooms that Care., , and . AIED, volume 200 of Frontiers in Artificial Intelligence and Applications, page 798. IOS Press, (2009)Understanding the Mundane Nature of Self-care: Ethnographic Accounts of People Living with Parkinson's., and . CHI, page 402. ACM, (2018)Why and what did we throw out?: Probing on Reflection through the Food Waste Diary., , and . CHI, page 1105-1114. ACM, (2015)Leaving the Field: Designing a Socio-Material Toolkit for Teachers to Continue to Design Technology with Children., , , and . CHI, page 145:1-145:14. ACM, (2021)Artificially Intelligent Technology for the Margins: A Multidisciplinary Design Agenda., , , , , , , , , and 3 other author(s). CHI Extended Abstracts, page 86:1-86:7. ACM, (2021)Biometric storyboards: visualising game user research data., , , , , and . CHI Extended Abstracts, page 2315-2320. ACM, (2012)